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Resume


PROFICIENCIES

      • Proven leadership ability to manage teams and deliver complex tasks with tight deadlines
      • Adept at learning new methods and pipelines with swiftness and ease 
      • Highly knowledgeable in CG content creation, including: modeling, texturing, lighting, compositing 
      • CG content programs: Maya, Mudbox, Zbrush, Unity, Mari, and Photoscan
      • Design content programs: Photoshop, After Effects, and Premiere 
      • Photo ingestion program Smartshooter

VALUES

      • Teamwork, organization, attention to detail, communication

EDUCATION

      • Bachelors of Fine Arts in Electronic Art and Animation: Ball State University 2011

WORK HISTORY

Vault Clerk

Technicolor
March 2015 – Current
Responsible for providing customer service to internal clients and employees and external clients. Data Entry 

Camera Array Technician and CG Generalist 

Alexx Henry Studios
March 2013 – February 2014
Responsible for the research and development of photorealistic 3D capture arrays. The creation of story driven 3D and augmented reality applications. And the geometry and texture clean up of photogrammetry generated models

CG Generalist 

Art and Skin
August 2013 – October 2013
Responsible for the operation of camera array used to capture all assets, and texture clean up of all 3D assets. Art and Skin was awarded the 2014 Unity award for best non-game

CG Generalist

Self Employed
July 2011 – March 2013
Completed a wide range of projects including website design, business card and brochure design, motion graphics, and product rendering

Lead Texture Artist

Ball State University
May 2011 – July 2011
Collaborative effort between the Telecommunication and Animation students. My contribution included overseeing the progress of five students and providing the 3D textures for the majority of characters and assets used in the film.

Computer Lab Technician

Ball State University
September 2010 – May 2011
Operation and maintenance of state of the art equipment, technical support

CG Generalist

Ball State University
May 2009 – July 2009
Worked with others to create the animation studio 3rd Floor Films and the short film One Night Only over the course of three months

REFERENCES AVAILABLE ON REQUEST